To obtain a minor at DigiPen, undergraduates must satisfy criteria set out by the department awarding the minor. The following minors are available:
To earn an art minor at DigiPen, students must complete a block of 18 credits satisfying the following:
Digital games are limited by the hardware that contains them. Understanding and creating hardware and software at the lowest level enables game designers and programmers to interact with the player in a fundamentally different manner. Students that complete a minor in computer engineering have a working knowledge of systems and circuits and have worked on both hardware and software projects.
Students must pass all of the following courses with a "C-" or better to earn a minor in computer engineering: CS 100, CS 100L, CS 120, CS 120L, CS 180, CS 280, CS 315, CS 365, ECE 210, MAT 150 or MAT 180, MAT 200 or MAT 230, PHY 200, and 9 credits of CE electives. CE electives must be selected from the following list: ECE 200, ECE 220L, ECE 260, ECE 270L, ECE 300, ECE 310L, and PHY 270.
DigiPen's Department of Humanities and Social Sciences offers a diverse array of English courses encompassing literature, expositional writing, and creative writing. Our literature courses provide critical inquiry into great writings from our earliest myths and epics to contemporary post-modern works. Our writing courses offer students the opportunity to work in the genres of nonfiction, fiction, poetry, screenwriting, graphic storytelling, and video games.
The minor in English provides a structured way for students to develop and hone the analytical and creative skills needed to articulate their experience, to support their opinions, and to write compelling stories. Additionally, students who complete the English minor will acquire an understanding of human endeavor as expressed in literature in various forms and historical periods.
To earn an English minor, students must complete a minimum of 18 credits in ENG courses with a C- or better. Except for ENG 320 and ENG 450, all ENG courses count toward the English minor. Students must also take at least one upper-division ENG course numbered 300 or above.
To earn a game design minor at DigiPen, students must complete a block of 21 credits satisfying the following:
To earn a math minor at DigiPen, a student must complete a block of 27 credits satisfying the following:
Creating realistic simulations requires knowledge of the underlying physical laws of the universe. In modern simulations, for example, physics is the cornerstone around which the engine is built. Translating a set of natural laws into rules for the computer requires not only the ability to understand these laws, but also the ability to synthesize these laws given the restrictions of modern computing. All students with an R.T.I.S. or C.E. degree will understand the basic physical rules of simulations, but the students with a minor in physics will have a proven ability to recreate those rules.
Students that minor in physics will also have a wider exposure to the place of physics in the modern world, from electromagnetism to quantum mechanics. They will be introduced to many of the quandaries facing the modern physical sciences.
Students must complete 18 credits in PHY courses numbered 200 and above with a "C-" or better to earn a physics minor. Additionally, students must achieve a grade "C-" or better in MAT 100 or MAT 140, MAT 150 or MAT 180, MAT 200 or MAT 230, and MAT 225 or MAT 250.