Want to know what DigiPen students are capable of creating? Check out some of these outstanding student projects in games, art, animation, and engineering.
Applying all of the skills and techniques they have learned in the classroom, students in the BFA in Digital Art and Animation program tackle a series of short film projects as a part of their program coursework. In addition to showcasing their technical mastery of digital tools and artistic fundamentals, these films give students the chance to discover what it means to evoke emotion through visual storytelling and bring characters to life.
The valedictorian of DigiPen Redmond’s first graduating class revisits his nearly two decades at gaming giant Valve.
DigiPen has been ranked No. 4 on The Princeton Review’s annual list of the top schools for game design in 2019.
We talked with DigiPen graduate William Mao who recently shipped his first commercial game, Crackdown 3, as a member of Microsoft’s publishing team.