Skip to main content
Back to top

Want to know what DigiPen students are capable of creating? Check out some of these outstanding student projects in games, art, animation, and engineering.


Student Animations

Applying all of the skills and techniques they have learned in the classroom, students in the BFA in Digital Art and Animation program tackle a series of short film projects as a part of their program coursework. In addition to showcasing their technical mastery of digital tools and artistic fundamentals, these films give students the chance to discover what it means to evoke emotion through visual storytelling and bring characters to life.

Student Art

To excel in the digital arts requires more than innate talent. It takes years of discipline, study, and a keen understanding of the visual language found within nature, architecture, and the world around us. With time and dedication, students in the BFA in Digital Art and Animation program gain not only the ability to imagine new worlds altogether, but also the skills and insights to bring those ideas to life through captivating imagery. These are just a few fine examples of what our students have created at DigiPen.

Inspiring Stories

DigiPen alum Anthony Saulls smiles for the camera wearing a hoodie and a baseball hat with the Skyrim logo on it.

Alumni

Meet Anthony Saulls, Captain of Deep Face Exploration on Bethesda’s Starfield

Discover how one DigiPen computer science graduate gave a galaxy of characters their faces.

Anand Thirumalai sits at an outdoor picnic table.

Faculty

Anand Thirumalai Spreads Knowledge and Wonder of the Cosmos to a Global Audience

From the classroom to the big screen, this DigiPen professor continues to find new venues to share his deep knowledge of astrophysics and astronomy.

A row of 4 books written by DigiPen faculty.

Faculty

Four Recent Books by DigiPen Faculty To Add to Your Reading List

From a game design bible to a portable mini oven cookbook, see what DigiPen faculty have been up to in the world of books and publishing.