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Want to know what DigiPen students are capable of creating? Check out some of these outstanding student projects in games, art, animation, and engineering.

Student Art

To excel in the digital arts requires more than innate talent. It takes years of discipline, study, and a keen understanding of the visual language found within nature, architecture, and the world around us. With time and dedication, students in the BFA in Digital Art and Animation program gain not only the ability to imagine new worlds altogether, but also the skills and insights to bring those ideas to life through captivating imagery. These are just a few fine examples of what our students have created at DigiPen.

Inspiring Stories

Student game team Free Minds poses in front of the Redmond forests that inspired The Pilgrim.


In Student Game The Pilgrim, the World Is the Puzzle

The senior game project, inspired by immersive puzzlers like Myst and The Witness, plops players in a strange, rune-filled world.

DigiPen BFA in Digital Art and Animation grad Fernanda Coelho relocated from Sao Paulo to Redmond to earn her degree.


Not Throwing Away Her Shot: Fernanda Coelho On Surmounting the International Student Experience

DigiPen’s 2018 Student of the Year hopes her story can help others overcome the same challenges she faced.

Satomi Asakawa stands next to her former DigiPen professors Ray Yan and Melvin Gonsalvez.


How Satomi Asakawa Brought Nintendo’s Beloved NPCs To Life (Part 2)

The second installment in our Q&A with DigiPen grad and 15-year Nintendo NPC designer and animator Satomi Asakawa.