| 2/2/24 | The News Tribune | New study ranks Washington among top 10 states with highest-earning college graduates |
| 3/23/21 | Rock Paper Shotgun | OMFG: One Million Fatal Guns technically has over 30 million |
| 8/13/20 | gamesindustry.biz | Grounded: A big experimental adventure made by Obsidian’s tiniest team (featuring DigiPen BS in RTIS alumnus Adam Brennecke) |
| 7/29/20 | Redmond Reporter | DigiPen expands campus with ‘The Wing’ |
| 7/29/20 | Uppercut! | Are For-Profit Game Dev Schools Still Worth It? (featuring DigiPen BS in RTIS alumnus Joe Lubertazzi and COO Chris Comair) |
| 4/23/20 | GeekWire | With physical sites lost to COVID-19, escape room pioneer Puzzle Break turns to new virtual games (featuring DigiPen BS in RTIS alumnus Nate Martin) |
| 4/10/20 | Redmond Reporter | DigiPen serves up hot food and more for school community with DragonDrop |
| 2/3/20 | Game Developer | Congratulate these GDC 2020 Narrative Summit poster winners! |
| 12/3/19 | Forbes | The 2020 30 Under 30: Games (featuring DigiPen BS in RTIS alumnus Kyle Holdwick) |
| 11/21/19 | Authority Magazine | “5 Things You Should Do To Become a Thought Leader In Your Industry,” with Nate Martin, CEO of Puzzle Break (featuring DigiPen BS in RTIS alumnus Nate Martin) |
| 11/14/19 | Polygon | We talked with Obsidian about Grounded, mixing Honey, I Shrunk The Kids and a survival game (featuring DigiPen alumnus Adam Brennecke) |
| 11/14/19 | GeekWire | With women at its heart, GeekGirlCon celebrates geeky minorities and fans of all ages (featuring DigiPen faculty member Sonia Michaels) |
| 3/21/19 | Variety | How to Build an Inclusive Game Studio Culture (featuring DigiPen faculty member Sonia Michaels) |
| 3/20/19 | Game Developer | Building an inclusive studio culture begins with retention (featuring DigiPen faculty member Sonia Michaels) |
| 2/8/19 | Game Developer | Here are your GDC 2019 Narrative Summit poster session winners! |
| 11/8/18 | Geek Wire | Seattle’s next unicorn? Valve and Disney vets raise $5M to build online VR games at BigBox VR |
| 9/7/18 | GeekWire | Geek of the Week: 30 years later, DigiPen and Jason Chu still in the game with unique education model |
| 9/3/18 | AltChar.com | Valve back into making games, no Half Life 3 announcement yet |
| 9/3/18 | The Maui News | STEM camp creator wins top prize at MEDB education event |
| 8/31/18 | ShackNews | DigiPen Institute of Technology celebrates 30 year anniversary with PAX West panel |
| 6/22/18 | GeekWire | Geek of the Week: There’s no escaping it — Puzzle Break’s Nate Martin created his dream startup (featuring DigiPen BS in RTIS alumnus Nate Martin) |
| 5/1/18 | CNBC.com | The 25 colleges where students go on to earn the most money |
| 3/23/18 | CNET | 19 games at GDC 2018 that redefine what a video game even is |
| 3/22/18 | Sidequest | DigiPen Game Development Students Redesign The Industry |
| 3/13/18 | Game Developer | Road to the IGF: Penny Blue Finds a Clue |
| 3/2/18 | Game Developer | The Soundscape of Suara: An Audio-Reactive Action Game |
| 3/2/18 | Gamespot | Badass Women in Gaming (featuring DigiPen BS in RTIS alumna Kim Swift) |
| 2/22/18 | Game Developer | These are your GDC 2018 Narrative Summit poster session winners! |
| 2/19/18 | Arduino Blog | Play Striker Air Hockey on a capacitive touch surface |
| 2/19/18 | Eos.org | Monitoring Tropical Cyclones with Lightning and Satellite Data |
| 2/16/18 | Game Developer | Alt.Ctrl.GDC Showcase: Striker Air Hockey |
| 2/16/18 | StudyBreaks.com | 4 Video Games Designed by Students That Changed the Industry (featuring DigiPen student game Narbacular Drop) |
| 2/16/18 | The Psychology of Video Games Podcast | Podcast 34: Game Design Education and Psychology 101 (featuring DigiPen faculty member Vanessa Hemovich) |
| 10/20/17 | PCGamer | The history of the first person shooter (featuring DigiPen student game Narbacular Drop) |
| 10/9/17 | GameGrin | Game Origins: Portal |
| 9/16/17 | Hardcore Gamer | Guardian of the Gears is Short and Sweet |
| 9/15/17 | Hardcore Gamer | Prysm Break is Mind-Bending, Awesome, Free |
| 9/15/17 | PCGamesN | Distance brings Rocket League-style acrobatics to the race track (featuring DigiPen student game Nitronic Rush) |
| 9/1/17 | KOMO-TV | Watch: First day of PAX West kicks off in Seattle |
| 6/16/17 | Redmond Reporter | Video-game art design shines at VALA display |
| 5/25/17 | 425 Business | DigiPen Student-Created Films Selected for SIFF |
| 3/23/17 | 425 Business | DigiPen Named A Top School For Game Design |
| 3/14/17 | SideQuesting | [PAX East] Going the Distance in a light car, man (featuring DigiPen student game Nitronic Rush) |
| 3/8/17 | Rock Paper Shotgun | Alt.Ctrl.GDC: a joyful celebration of brilliant controllers (featuring DigiPen student game Sand Garden) |
| 2/2/17 | Eurogamer | Watch: How Valve found Portal - Here’s A Thing (featuring DigiPen student game Narbacular Drop) |
| 1/31/17 | Game Developer | Alt.CTRL.GDC Showcase: Sand Garden |
| 1/26/17 | Games Radar | Portal 2: How Valve used paint and personality to rip reality apart (featuring DigiPen student game Tag: The Power of Paint) |
| 11/24/16 | Seattle Times | After 4 years of waiting, this Federal Way boy gets ‘somebody in his corner’ (featuring DigiPen alumnus Mark Barrett) |
| 11/11/16 | Game Developer | Video: Devs share some of the simplest AI tricks in the book (featuring DigiPen faculty member Steve Rabin) |
| 9/1/16 | Dorkshelf | Four Sided Fantasy Review (featuring DigiPen BA in Game Design alumnus Logan Fieth) |
| 2/22/16 | Gameranx | This New Portal Documentary Drops Down Into Its Unseen History (featuring DigiPen student game Narbacular Drop) |