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Master quick thinking and manual reloading in Chlorofell, an isometric action shooter set in a factory where plants and technology collide. Utilize tight maneuvers, specialized ammo, and an arm cannon built from scraps of the mechanical scourge threatening your home to tear through their compound and eliminate anything that moves.

Game Screenshots

  • The protagonist fighting robotic turrets using a gun.
  • The protagonist navigating the dark cooridoors of an abandoned factory.
  • The protagonist approaching a large green glowing ball.
  • The protagonist using a gun to fight dozens of small flying enemies.
  • A large machine shoots beams of energy at the player.
  • The protagonist fighting enemies in an abandoned factory.

Created by Laughing Stock

  • Ryman Barnett

    BS in computer Science

    Role: Technical Lead, Engine/Tools Programmer

  • Riley Durbin

    BS in Computer Science and Game Design

    Role: Audio/Gameplay Programmer, Associate Producer

  • Cyrus Bozorgzad

    BS in Computer Science and Game Design

    Role: Graphics Programmer

  • Anthon Reid

    BS in Computer Science and Game Design

    Role: AI/Gameplay Programmer

  • David Porter

    BS in Computer Science and Game Design

    Role: Physics/Collisions Programmer

  • Eli Hendricks

    BFA in Digital Art and Animation

    Role: Technical/FX/UI Artist, Art Producer

  • Levi Yang

    BS in Computer Science and Game Design

    Role: Concept/UI Artist

  • Ethan McCarley

    BFA in Digital Art and Animation

    Role: Animator/Rigger

  • James Kelly

    BFA in Digital Art and Animation

    Role: Environmental/UI Artist, Art Lead

  • Harvey Vallangca

    BA in Music and Sound Design

    Role: Audio Lead

  • Brian Wu

    BA in Game Design

    Role: Design Lead

  • Isaac Mitchell

    BA in Game Design

    Role: Level Designer, Head Producer


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