Master quick thinking and manual reloading in Chlorofell, an isometric action shooter set in a factory where plants and technology collide. Utilize tight maneuvers, specialized ammo, and an arm cannon built from scraps of the mechanical scourge threatening your home to tear through their compound and eliminate anything that moves.
Created by Laughing Stock
Ryman Barnett
BS in computer Science
Role: Technical Lead, Engine/Tools Programmer
Riley Durbin
BS in Computer Science and Game Design
Role: Audio/Gameplay Programmer, Associate Producer
Cyrus Bozorgzad
BS in Computer Science and Game Design
Role: Graphics Programmer
Anthon Reid
BS in Computer Science and Game Design
Role: AI/Gameplay Programmer
David Porter
BS in Computer Science and Game Design
Role: Physics/Collisions Programmer
Eli Hendricks
BFA in Digital Art and Animation
Role: Technical/FX/UI Artist, Art Producer
Levi Yang
BS in Computer Science and Game Design
Role: Concept/UI Artist
Ethan McCarley
BFA in Digital Art and Animation
Role: Animator/Rigger
James Kelly
BFA in Digital Art and Animation
Role: Environmental/UI Artist, Art Lead
Harvey Vallangca
BA in Music and Sound Design
Role: Audio Lead
Brian Wu
BA in Game Design
Role: Design Lead
Isaac Mitchell
BA in Game Design
Role: Level Designer, Head Producer