The Bachelor of Science in Computer Science and Game Design requires completion of at least 135 credits with a cumulative GPA of 2.0 or better. The program usually spans eight semesters of 15 weeks each, or a total of four academic years. For more information, see Degree Requirements.
This is a sample sequence of courses for a student in the 2024-2025 academic cohort. This sequence should not be used for advising purposes. Instead, contact your Student Success Advisor for assistance.
Semester | Course | Credits |
---|---|---|
Semester 1 | GAM 100 Project Introduction | 3 |
CS 100 Computer Environment | 4 | |
CS 120 High-Level Programming I: The C Programming Language | 4 | |
MAT 106 Precalculus | 3 | |
ENG 110* Composition | 3 | |
COL 101 College Life and Academic Skills | 1 | |
Semester Total | 18 | |
Semester 2 | GAM 150 Project I | 3 |
CS 170 High-Level Programming II: The C++ Language | 4 | |
CS 230 Game Implementation Techniques | 3 | |
MAT 140 Linear Algebra and Geometry | 4 | |
COM 150 Introduction to Communication | 3 | |
Semester Total | 17 | |
Semester 3 | GAM 200* Project II | 4 |
CS 180 Operating Systems I: Man-Machine Interface | 3 | |
CS 225 Advanced C/C++ | 3 | |
MAT 150* Calculus and Analytic Geometry I | 4 | |
DES 115 Introduction to Game Design | 3 | |
Semester Total | 17 | |
Semester 4 | GAM 250* Project II | 4 |
CS 280 Data Structures | 3 | |
MAT 200* Calculus and Analytic Geometry II | 4 | |
DES 212* System Design Methods, Level Design Methods, or other Design Methods course. | 3 | |
PHY 200 Motion Dynamics | 4 | |
PHY 200L Motion Dynamics Lab | 1 | |
Semester Total | 19 | |
Semester 5 | GAM 300* Project III | 4 |
CS 330 Algorithm Analysis | 3 | |
MAT 258 Discrete Mathematics | 3 | |
DES 214* Level Design Methods, Level Design Methods, or other Design Methods course. | 3 | |
PSY 101 Introduction to Psychology | 3 | |
Semester Total | 16 | |
Semester 6 | GAM 350* Project III | 4 |
CS 380* Artificial Intelligence for Games | 3 | |
English Elective Any three-credit ENG course. | 3 | |
DES 315 Technical Design Methods | 3 | |
MAT 250 Linear Algebra | 3 | |
Semester Total | 16 | |
Semester 7 | GAM 375 or GAM 400* Project III or Project IV | 4 |
STEM Elective Any three-credit CS, ECE, MAT, or PHY course at the 200 course-level or above. | 3 | |
Design Elective Any three-credit DES course at the 200 course-level or above. | 3 | |
Computer Science Elective Any three-credit CS course at the 200 course-level or above. | 3 | |
Art, Computer Graphics, or Music Elective Any three-credit ART, CG, or MUS course. | 3 | |
Semester Total | 16 | |
Semester 8 | GAM 400 or GAM 450* Project IV | 4 |
STEM Elective Any three-credit CS, ECE, MAT, or PHY course at the 200 course-level or above. | 3 | |
Design Elective Any three-credit DES course at the 200 course-level or above. | 3 | |
Computer Science Elective Any three-credit CS course at the 200 course-level or above. | 3 | |
Humanities and Social Sciences Elective Any three-credit Humanities or Social Sciences course. | 3 | |
Semester Total | 16 | |
Degree Total (minimum credits required) | 135 |
*Other courses may fulfill this requirement. Reference the Degree Requirements for this program for more information.