Program Objectives for Alumni 3-5 Years After Graduation
The Bachelor of Science in Computer Science in Real-Time Interactive Simulation Program Educational Objectives are to produce graduates…
Who are exceptionally competent software engineers and practitioners whose work is notable for its technical excellence and innovation;
Who possess a breadth of knowledge in the fields of digital media, software development, real-time simulations, and game development;
With an in-depth understanding of computer science theory and its applications to real-world problem solving;
With sound professional skills that include design, implementation, testing, deployment, and maintenance of real-world software solutions in a team-based environment;
Who are prepared and motivated for a lifetime of independent, reflective learning and critical thinking;
Who are fully aware of the societal impacts of their work on both a local and global scale.
Student Outcomes
Upon completion of the Bachelor of Science in Computer Science in Real-Time Interactive Simulation Program, students are expected to achieve the following outcomes:
an ability to apply knowledge of computing and mathematics appropriate to the program’s student outcomes and to the discipline
an ability to analyze a problem and identify and define the computing requirements appropriate to its solutions
an ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs
an ability to function effectively on teams to accomplish a common goal
an understanding of professional, ethical, legal, security and social issues and responsibilities
an ability to communicate effectively with a range of audiences
an ability to analyze the local and global impact of computing on individuals, organizations, and society
a recognition of the need for, and an ability to engage in continuing professional development
an ability to use current techniques, skills, and tools necessary for computing practice
an ability to apply mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of tradeoffs involved in design choices
an ability to apply design and development principles in the construction of software systems of varying complexity
Enrollment and Graduation Numbers
Enrollment
- 306 - Number of students who enrolled during the 2016-17 academic year
- 353 - Number of students who enrolled during the 2015-16 academic year
Graduation
- 72 - Number of students who graduated during the 2015-16 academic year
- 56 - Number of students who graduated during the 2014-15 academic year