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More than ever, video game development serves as a powerful tool to learn how to code and program the tech of today’s world. By taking video games and breaking them down to their most foundational elements, our game programming degree challenges you to work within complex software systems in a team-based environment to help you grow your software developer skills and succeed in the modern workplace.


ABET Computing Accreditation Commission logo.

ABET Accredited Program!

The BS in Computer Science in Real-Time Interactive Simulation degree program is accredited by the Computing Accreditation Commission of the Accreditation Board of Engineering and Technology.

ABET Computing Accreditation Commission logo.

The Bachelor of Science in Computer Science in Real-Time Interactive Simulation is DigiPen’s flagship program — and for good reason. Serving as both an entry point for new programmers and a next step for more experienced coders, our four-year undergraduate programming degree takes you through the fundamentals of C, C++, and other lower-level programming languages before tasking you with building and optimizing your very own game engines with a focus on computer graphics. Each year you’ll take on the role of game developer by joining an interdisciplinary team to create a fully playable game from start to finish. As your core skills advance throughout the program, you’ll sharpen your focus on the type of programmer you want to be — whether it’s focused on physics, networking, code optimization, artificial intelligence, or many other fields — and start shaping your career before you even graduate.

Careers in programming are more important than ever, and an education focused on understanding low‑level programming and building game engines is not only very valuable for the game industry, but a highly applicable skill for the tech industry at large.”

Headshot of Program Director Pushpak Karnick

Pushpak Karnick, Ph.D.

Program Director

A Byte-Sized Program Breakdown

  • Study All Things Programming

    Designed to help you make great games and cool tech with a focus on engines and graphics, even if you are new to computer science.

  • Collaborate Across Disciplines

    Built around yearly game projects where your technical role on each team provides the backbone that powers every aspect of your game.

  • Learn From Seasoned Pros

    Engage with experienced faculty from across the game industry and build connections with local companies like Microsoft, Nintendo, and more.

  • Excel in Your Career Path

    Focuses on the nuts and bolts of game development that will prepare you for careers in game programming, engineering, and more.

  • Invest in Your Future Career

    Guides you into relevant industries where regional software developers in Washington make an annual mean wage of $175,600.*

*Annual mean wage in Washington state as of May 2024. Source: www.bls.gov

Alumni. What Will Your Story Be?

Alumni Highlights

Turn your passion into your career.

No matter how you slice it, DigiPen graduates go far. Through our comprehensive courses and project‑focused methodology, our graduates enter the industry ready to start programming games alongside a top‑notch network of developers and creatives.

Current students connect with top industry professionals through exclusive events hosted by DigiPen’s Career and Alumni Relations department.

  • Networking Mixers
  • Industry Company Days
  • Reverse Career Fairs
  • Internship Support
  • Course Audits for Alumni

A sample of entry-level game programming jobs and tech roles our graduates have landed that kick off their professions.

  • Software Engineer
  • Gameplay Programmer
  • Technical Designer
  • Engine and Tools Programmer
  • Computer Graphics Engineer

Our graduates shape the next generation of games and tech at major influential companies, close-knit indie studios, and their own passionate ventures.

  • Epic Games
  • Google
  • Insomniac Games
  • HBO
  • Gearbox Software
  • Electronic Arts

A Growing Lasting Network

DigiPen students and alumni talk during an industry mixer.
Students. What Will You Create?

Student Teams

Skills aren’t formed through books and lectures alone.

It’s a yearly endeavor — students form teams and collaborate to complete an original video game from start to finish. Every member of the team brings a unique perspective to the game project, and your newfound expertise from your degree program can secure you a relevant role within your team.

A student points at a white board while chatting with other students in the computer lab.

Focus Areas

Tools

Bridge the gap between the technical and the creative. Build tools like level editors to bolster your ideas and aid your designers.

Engine

Build the framework that powers game dev from start to finish. Your custom engine will enable a high level of control in every aspect of development.

Academic Journey

First Year

Welcome to the program — let’s get familiar with C.

We’re starting with computer science basics, like precalculus and an introduction to C and C++. Your freshman game project begins.

A chicken hops to a brick platform as it ascends a tower in DigiPen student game Fowl Magic.

Second Year

Continue coding and jump into computer graphics.

It’s your turn to build a custom game engine from scratch, and we’re pairing your framework with your team’s new 2D game project.

An underwater exploration pod navigates the dark depths of the ocean in DigiPen student game SubRay.

Third Year

Master real-time graphics in your capstone game project.

Continue your dive into 3D graphics with GPU raytracing in your biggest game project yet — and one that’ll headline your job portfolio.

A metallic room houses two floating metal orbs a device bathed in light.

Fourth Year

Tailor your final year to your desired career path.

Focus on optimization, physics, animation, or a number of other electives for a final year of increased flexibility.

Asteroids float in space and a moon appears above the horizon of the planet it orbits.

Add a Fifth Year, Get a Master’s Too

Build off your educational momentum and complete both an undergraduate degree and a graduate degree in just five years.

Academic Concentrations

Your Degree, Your Way.

Take your education in the direction that best fits your goals. Define your coursework based on the topics that matter to you most by picking one of seven optional specializations.

  • Artificial Intelligence

    Explore AI models and algorithms to create intelligent systems that can reason and complete complex tasks.

  • Physically‑based Simulation

    Break down the math and techniques that allow us to simulate real-world physics within the virtual world of film and games.

  • Image Processing

    Master the algorithms that digitally alter images and cover fundamental concepts in computer vision and image representation.

  • Databases and Networks

    Study the architecture behind communication networks, databases, and cloud computing, along with the models that power them.

  • Machine Learning

    Deepen your understanding of the algorithms and large language models that power the latest AI technology.

  • Sound Synthesis

    Push audio to the max with programming tailored towards digital music production and the software that powers it.

  • Digital Signal Processing

    Tap into the models and neural networks that help generate audio and manipulate sounds and speech.

Look over this list of programming languages and software you’ll use for video game development throughout the program.

  • C, C++, C#
  • Git
  • Visual Studio
  • Python
  • PyCharm
  • SQL - Structured Query Language
  • Unity
  • Unreal

Our students are passionate, and our game team interviews bring their development stories to the forefront.

Find Out What Makes Us Different

Chat directly with a student ambassador or tune into an online info session — there’s always a way to learn more about DigiPen.

Anatomy of a Student Team
April 1, 2026 Event Details
Faculty. Who will lead you?

A small selection of fundamental courses included within all our computer science degree programs.

  • CS 120 High-Level Programming I
  • CS 230 Game Implementation Techniques
  • MAT 140 Linear Algebra and Geometry

Sample Course Sequence

Our instructors come from rich and diverse backgrounds, and these are just some of the companies they’ve made their mark on.

  • Nintendo Software Technology
  • Xbox Game Studios
  • Amazon
  • Electronic Arts
  • Lucasfilm Games
  • Crystal Dynamics
  • Activision
  • Wizards of the Coast
  • Wargaming
  • Bungie
  • Zynga
  • PopCap Games

Take Your Next Steps With DigiPen

Pursue your educational dreams and start planning your future as a Dragon!