Catch up on the latest news and events from around the DigiPen community.
The 2021 online Internship Fair connected DigiPen students with representatives from 21 game and technology companies.
Professor Alecia Rossano talks about her passion for rendering the human form and teaching DigiPen students the traditional art of figure sculpting.
The artist behind Plants Vs. Zombies breaks down his favorite designs of the 2D console and arcade era.
With hundreds of reviews (and Let’s Play streams too), these DigiPen projects are finding fast fans.
Innovative design by this alumni-founded studio is making their tactical FPS a Steam success.
Known to AEW fans as Referee Aubrey Edwards, read how one DigiPen graduate went from game dev, to Dynamite and back.
From level layouts to combat design, DigiPen game design graduate Eduardo Gorinstein talks about his work on the breakout hit Hades from Supergiant Games.
Aided by students, a DigiPen psychology professor broadens the discourse on the social impact of video games.
A look back at all the campus developments and Dragon success stories that defined DigiPen’s year.
From his groundbreaking digital audio research project to landing a job at Larian Studios, DigiPen graduate Matt Rosen is having quite the year.
With credits at Disney, Nickelodeon and Warner Bros., one BFA graduate discusses his passion for story in TV and film.
This MS in Computer Science graduate realized his childhood dreams working on a nostalgic favorite.
Ten Dragons helped take Minecraft into augmented reality. We caught up with three to chat about the groundbreaking project.
Romina Barrett talks about her new job at The New York Times and the importance of finding work that aligns with one’s personal values.
For junior programmers looking to land that coveted job interview, DigiPen professor Ellen Guon Beeman’s new book on code sample writing aims to help.
The 2019 Digital Art and Animation graduate realizes the dream that brought him to DigiPen.
Dragons discuss their hand in crafting the game’s heroes, enemies, and high-tech shrink rays.
Check out our Q&A with Rob Simpson and Sarah Hedges, two DigiPen BFA graduates at Sucker Punch Productions who helped bring Ghost of Tsushima to life.
The digital painting and character design teacher breaks down some of her personal favorites.
The former Air Force pilot, DigiPen graduate, and teacher brought all his past experiences together on the critically acclaimed sim.