Catch up on the latest news and events from around the DigiPen community.
The DigiPen BA in Game Design graduate discusses what goes into crafting dungeons to die for at Blizzard Entertainment.
Ying Liu and Chonlawat “Takki” Thammawan shared a career-defining moment last May when Blizzard unveiled the new Overwatch 2 support-class hero Lifeweaver.
Two decades before landing at DigiPen, Beeman wrote and produced one of the era’s biggest PC gaming hits, setting new precedents in game narrative.
Here’s a look at DigiPen’s newest full-time faculty and their unique backgrounds in games, education, and more.
DigiPen students, films, and games picked up awards and recognition in this year’s international competition.
Before this Digital Arts lecturer taught Dragons at DigiPen, he helped bring them to life in a DreamWorks classic.
Writing non-linear music that adapts to player input is a complex challenge, one Dragons learn to master in MUS 322.
Current and prospective students peeked behind the curtain of VR and immersive experience design at this special campus presentation.
From animating perilous yetis to enriching students and game teams at DigiPen, senior lecturer Brigitte Samson puts teamwork at the forefront.
The DigiPen principal lecturer brought his industry expertise to Geneva to reduce hearing loss risk in video games.
DigiPen’s Animation and Production Department Chair revisits his days bringing Jedi to life at Lucasfilm Singapore.
Celebrate the students, faculty, and staff who made the 2022-2023 academic year special.
In DES 365, design students learn why some games just feel better than others, and how to make their own interactive experiences shine.
Last month, the IndieCade Horizons Faculty of Excellence Awards recognized Sonia Michaels, chair of DigiPen’s Department of Humanities and Social Sciences.
A new film by Seattle filmmaker Clare Chun, created with the help of four DigiPen faculty, recently made its European debut at the Animation Day in Cannes.
A from-behind shot of Green Reaper’s rose-headed hero, Rubin, jumping towards a leaf.
Respawn’s second entry in its STAR WARS Jedi series includes prominent new features developed by these DigiPen graduates.
Student teams from DigiPen’s WANIC high school programs placed first and third in the Washington Technology Student Association video game design contest.
From the breathtaking sights of Spain to the historically rich streets of Lisbon, DigiPen faculty member Steffon Moody uses his worldwide experiences to revitalize the classroom.
The Dragon community got a glimpse of the many inventive game projects created by students over the past year during our annual game showcase event.