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Blast and maneuver through waves of endlessly spawning enemies in this pulse-pounding, retro-styled arcade shoot ‘em up.

In Vectrix, the grid-based enemy patterns are based on British mathematician John Conway’s “Game of Life” cellular automaton.

Awards and Recognition

  • 2019 DigiPen Arcade @ PAX West

    Featured Game

Game Screenshots

  • A pixellated spaceship shoots in two directions at clusters of enemy cells.
  • A pixellated spaceship, surrounded by grid-based enemies, fires a stream of projectiles.
  • A spaceship fires projectiles at clusters of pixellated enemies moving all over the playfield.

The Team

  • Zoe Davis

    BFA in Digital Art and Animation

    Role: Artist

  • Ethan Harris

    BA in Music and Sound Design

    Role: Composer

  • Alfaroh Corney III

    BS in Computer Science and Digital Audio

    Role: Test Manager

  • Alora Newbury

    BS in Computer Science and Game Design

    Role: Content Manager

  • Rhianna Pinkerton

    BS in Computer Science and Game Design

    Role: Technical Director

  • Robert Seiver

    BS in Computer Science and Game Design

    Role: Design Director

  • Jason Thiel

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Producer


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