Skip to main content
Back to top


Design and build a handheld gaming console using commercially available parts.

Primary Components

  • BeagleBoard computer
  • Microcontroller
  • Accelerometer
  • Gyroscope
  • Touch screen
  • Liquid crystal display (LCD)
  • Game pad parts (thumbsticks, buttons, and triggers)

The “brain” of this device is the BeagleBoard, an open-source single-board computer that provides the primary processing power, memory, and audio/video capabilities. A microcontroller collects data from the console’s various inputs and transmits it to the BeagleBoard for processing. Finally, a seven-inch LCD provides visual feedback. The resulting device has everything it needs to successfully play both traditional gamepad-controlled and touch-enabled games.

The Team

  • Nicholas Rivera

    BS in Computer Engineering

  • Clifford Garvis

    BS in Computer Science in Real-Time Interactive Simulation

  • Wylder Keane

    BS in Computer Engineering