DigiPen Institute of Technology is a dedicated, world-renowned leader in education and research in computer interactive technologies.

As a leading institute of higher education, DigiPen is committed to fostering academic growth and inspiring creativity in all its students. To that end, DigiPen offers:



Academics

General Information

  • DigiPenís degree programs are all offered on-site and in person to provide students with an optimal level of instruction, support, and collaboration
  • Each degree program has an advisory committee comprised of faculty, staff, and industry professionals who review the curriculum on an annual basis for appropriate rigor and relevant content
  • Classes are offered on a semester basis
  • New students enroll once a year in the fall
  • Read more: DigiPen's†Approach to Education

Accreditation

DigiPen is accredited by the Accrediting Commission of Career Schools and Colleges (ACCSC)

Degree Programs


Students

Student Body Profile

  • Total enrollment: 1,055
    • Undergraduate students: 964
    • Graduate students: 91
  • Average class size: 29
  • Faculty-to-student ratio: 1:12
  • DigiPen students have come from all 50 states and from 35 countries
  • International students make up 9 percent of total population

Student Activities and Campus Life

  • Student government: DigiPen's Student Senate provides a forum for communication among students, faculty, and staff; and hosts events.
  • Student clubs and organizations: current and past groups include Rhythm Club (featuring Dance Dance Revolution, Rock Band, and more), AudioFreaks (music club), Halo Club, the DigiPen Game Choir, Diversity in Games and Entertainment, and more.
    The list of student clubs often changes from semester to semester.
  • Annual campus events: Halloween Pageant, Open Mic, Student Senate Carnival, and the Student Senate LAN Party.

Student Awards

DigiPen students donít just distinguish themselves in the classroom Ė they create work that stands out in international competitions at both the student and professional levels. 

  • DigiPenís students have placed the largest number of student projects in the Independent Games Festival (IGF) student showcase every year since it began
  • Since the award's inception in 2007, DigiPenís students projects have won IGF's "Best Student Game" three times: Toblo (2007), Synaesthete (2008), and Tag: The Power of Paint (2009)
  • DigiPen student games have placed regularly in professional categories at IGF
  • Other competitions that have recognized DigiPen student games include The PAX 10, IndieCade, Slamdance Guerilla Gamemaker Competition, and the Indie Game Challenge

View the complete list of student awards, head to the gallery to view samples of student work, or read some of our student success stories.


Alumni

Alumni Relations

DigiPenís alumni remain a strong part of the DigiPen community by:

  • Meeting up at annual events and forming online communities
  • Joining DigiPenís alumni association
  • Speaking about their work experiences and giving guest lectures to current students
  • Attending the Annual Career Fair to scout for new talent for their companies

Contributions to the Industry

DigiPen's alumni have contributed their expertise, creativity, and knowledge as professionals in the industry.

DigiPen alumni have worked for a variety of companies and development studios on many high-profile projects. Some of the recent titles DigiPen's graduates have contributed to are:

  • The Orange Box (Half-Life 2: Episode 2, Portal) (Valve)
  • Halo 3 (Bungie)
  • Guild Wars: Eye of the North (ArenaNet)
  • Supreme Commander: Forged Alliance (Gas-Powered Games)

See Game Credits and read Interviews with DP Grads to learn more.


Campus Information

DigiPen's campus is located in Redmond, Washington, USA. International branch campuses are located in Singapore and Bilbao, Spain.*

DigiPen's Redmond campus is:

  • Near more than 50 game development studios (e.g., Nintendo Software Technology, Valve, ArenaNet, and Bungie) as well as some of the leading technology and software development companies, such as Microsoft and Boeing
  • Just 15 miles east of downtown Seattle, close to an abundance of urban activities such as art museums, music venues, and cultural events
  • Located in the Pacific Northwest, which is characterized by year-round greenery, lush evergreen trees, parks, trails, lakes, and mountains, making it a haven for outdoor enthusiasts

Campus facilities and services include:

Visiting DigiPen:

*DigiPen Institute of Technology Europe - Bilbao does not fall within the scope of ACCSC accreditation.


Request Information Apply Online

Download the DigiPen Press Kit [.pdf]