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Can you reach the core of Animus Fault and destroy it? In this sci-fi first person shooter, fight transdimensional robots using your special ability to warp between parallel worlds and expose their weaknesses.

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Awards and Recognition

  • 2016 DigiPen Game Awards

    Best Junior Game

  • 2016 DigiPen Game Awards

    Best Technology

  • 2016 DigiPen Game Awards

    Best Graphics Technology

  • 2016 DigiPen Game Awards

    Best Physics

  • 2016 DigiPen Game Awards

    Best Artificial Intelligence

Game Screenshots

  • The player aims their gun at Animus Fault's central core, a glowing orb covered by geometric floating armor.
  • The player shoots a blue beam from their grey gun at a triangular opening in a futuristic interior.
  • The player shoots a blue beam at a flying robot.

The Team

  • Kurihi Chargualaf

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Lead Graphics Programmer

  • Su Cheng

    BFA in Digital Art and Animation

    Role: Modeler

  • Hongrui Deng

    BFA in Digital Art and Animation

    Role: UI Artist

  • Seth England

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Physics Programmer

  • Aleck Henderson

    BA in Music and Sound Design

    Role: Sound Designer

  • Geoffrey Kaiser

    MFA in Digital Arts

    Role: Machine Gun Modeler

  • Sen Kiew

    MFA in Digital Arts

    Role: Keeper Enemy Modeler

  • Phillip Klassen

    BA in Music and Sound Design

    Role: Audio Lead

  • Maxim Kolesnik

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Tools Programmer

  • Jaclyn Lake

    MFA in Digital Arts

    Role: Turret Modeler

  • Daniel Muller

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Technical Director

  • Jacob Nelson

    BS in Computer Science in Real-Time Interactive Simulation

    Role: AI Programmer

  • Paulo Net

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Technical Artist

  • Dylan Norris

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Graphics Programmer

  • Kaden Nugent

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Producer

  • Nina Petchprapa

    BFA in Digital Art and Animation

    Role: Modeler

  • Melvin Tan

    BS in Computer Science and Game Design

    Role: Tools Programmer


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