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This 3D action arcade game takes place in an audio-reactive world called the “Geoverse,” a world you must revive by fighting off waves of enemies.

Game Screenshots

  • A sphere wrapped in a blue shape hovers over a geometric mesh towards a glowing white shape.
  • A sphere wrapped in a blue shape hovers towards a field of orange floating pyramids.
  • A red sphere wrapped in a blue shape traverse over a rippling geometric mesh.

The Team

  • Hans Berghoff

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Graphics Programmer

  • Gabriel Chenier

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Technical Director

  • Paden Cross

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Code Programmer

  • Andrew Dillon

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Gameplay Programmer

  • Greg Dixon

    FACULTY

    Role: Composer/Sound Designer

  • Kevin Do

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Physics Programmer

  • Axel Garcia

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Physics Programmer

  • Nicholas Gulezian

    BS in Computer Science in Digital Audio

    Role: Producer/Audio Lead

  • Jason Jorgenson

    BS in Computer Science in Real-Time Interactive Simulation

    Role: AI Programmer

  • Chase Rayment

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Graphics Programmer

  • Alexander Schwab

    BS in Computer Science and Game Design

    Role: Game Director

  • Antoine Zanchetta

    BS in Computer Science and Game Design

    Role: Systems Designer/Programmer


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