The only thing better than defeating enemies is doing it to a beat. In this rhythm-based action shooter, go room to room and time your attacks to the music’s sequence of falling beats and melodies.
Awards and Recognition
The Team
Zachary Aikman
BS in Computer Science in Real-Time Interactive Simulation
Role: Producer
Andrew Maneri
BS in Computer Science in Real-Time Interactive Simulation
Role: Product Manager
Joseph Tkach
BS in Computer Science in Real-Time Interactive Simulation
Role: Designer
William Towns
BS in Computer Science in Real-Time Interactive Simulation
Role: Technical Director