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Night Heist is a multiplayer action-stealth game set in a futuristic museum. Players take on the role of either thieves or guards. The guards pilot high-tech security drones to take on the thieves while the thieves utilize stolen tech to bamboozle the guards and make off with precious artifacts. Sneak away free or patrol your way to victory!

Game Screenshots

  • Futuristic weapon shoots lightning at enemy inside building
  • First-person view of enemy stunned in blue bubble
  • Player in black hides behind planter inside building

Created by Purloin

  • Christopher Smith

    Bachelor of Arts in Music and Sound Design

    Role: Producer

  • Rachel Frazier

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Associate Producer and Gameplay Programmer

  • Kai McDonald

    BA in Game Design

    Role: Creative Director, Systems, and Narrative Design

  • Isaac Hill

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Tech Lead and Network Programmer

  • Zachary Logsdon

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Gameplay Programmer

  • Sawyer Goodsel

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Gameplay Programmer

  • Isaac Dugaw

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Gameplay Programmer

  • Zayd Gaudet

    BS in Computer Science and Digital Audio

    Role: Audio Programmer

  • Peyton Froemming

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Tools Programmer

  • Riley Roberts

    BA in Game Design

    Role: Design Producer and User Research

  • Eli Ghali

    BA in Game Design

    Role: Level Design

  • Laurel Pratt

    BA in Game Design

    Role: Level Design and User Experience

  • Sean Lurins

    BA in Game Design

    Role: Systems Design

  • Ash Duong

    BA in Game Design

    Role: UI Design

  • Kara Laumann

    BA in Game Design

    Role: UI Design

  • Katherine Murphy

    BFA in Digital Art and Animation

    Role: Art Director and Environment Artist

  • Miranda Koulogeorge

    BFA in Digital Art and Animation

    Role: Art Producer, Texture, Lighting, and Environment Artist

  • Benjamin Adman

    BFA in Digital Art and Animation

    Role: Environment Artist

  • Christine Conger

    BFA in Digital Art and Animation

    Role: Environment Artist

  • Aeriel Lee

    BFA in Digital Art and Animation

    Role: Environment and Prop Artist

  • Samuel Bueno

    BFA in Digital Art and Animation

    Role: VFX, Animation, and Rigging

  • Jose Perez

    BFA in Digital Art and Animation

    Role: Character Artist

  • Wayde Scott

    BFA in Digital Art and Animation

    Role: Character Artist

  • Martin Laufhutte

    Bachelor of Arts in Music and Sound Design

    Role: Composer

  • Dakota Estes

    Bachelor of Arts in Music and Sound Design

    Role: Dialogue Producer

  • Christien Ayson

    Bachelor of Arts in Music and Sound Design

    Role: Music Mastering

  • Tyler Zwiers

    BA in Game Design

    Role: Creative Director, Level and Technical Design


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