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You’ve crashed on an alien planet! Reach the top of the mountain and call for rescue before your distress beacon battery dies. The climb is difficult, but you’ll have the power of telekinesis, which you can use to levitate pieces of ancient ruins scattered across the terrain.

Game Screenshots

  • Pilot character surrounded by trees, rocks, and alien ruins
  • Pilot character stands on a precipice before a large mountain.
  • Pilot character on elevated platform above the trees

Created by Apricat Games

  • Erin Scribner

    BS in Computer Science and Game Design

    Role: Producer, Gameplay Programmer

  • Scott Fado-Bristow

    BS in Computer Science and Game Design

    Role: Technical Director, Tools Programmer

  • Alex (Yi-Chun) Chen

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Graphics Programmer

  • Steven Kugies

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Physics, Tools Programmer

  • Ben Schwedler

    BS in Engineering and Sound Design

    Role: Audio Programmer

  • Ina Almacen

    Bachelor of Arts in Music and Sound Design

    Role: Audio Director, Audio Designer

  • Rob Ogden

    BA in Game Design

    Role: Design Director, UX Designer

  • Daniel Hiley

    BA in Game Design

    Role: Systems, Level Designer

  • Harriet Clarke

    BFA in Digital Art and Animation

    Role: Art Director, Lead Animator, Rigger, Prop Artist

  • Andrew Terrell

    BFA in Digital Art and Animation

    Role: Environments Lead, Concept Artist, Prop Artist

  • Carolyn Clarkson

    BFA in Digital Art and Animation

    Role: Co-Producer, Character Artist, UI Artist, Prop Artist


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