You’ve crashed on an alien planet! Reach the top of the mountain and call for rescue before your distress beacon battery dies. The climb is difficult, but you’ll have the power of telekinesis, which you can use to levitate pieces of ancient ruins scattered across the terrain.
Created by Apricat Games
Erin Scribner
BS in Computer Science and Game Design
Role: Producer, Gameplay Programmer
Scott Fado-Bristow
BS in Computer Science and Game Design
Role: Technical Director, Tools Programmer
Alex (Yi-Chun) Chen
BS in Computer Science in Real-Time Interactive Simulation
Role: Graphics Programmer
Steven Kugies
BS in Computer Science in Real-Time Interactive Simulation
Role: Physics, Tools Programmer
Ben Schwedler
BS in Engineering and Sound Design
Role: Audio Programmer
Ina Almacen
Bachelor of Arts in Music and Sound Design
Role: Audio Director, Audio Designer
Rob Ogden
BA in Game Design
Role: Design Director, UX Designer
Daniel Hiley
BA in Game Design
Role: Systems, Level Designer
Harriet Clarke
BFA in Digital Art and Animation
Role: Art Director, Lead Animator, Rigger, Prop Artist
Andrew Terrell
BFA in Digital Art and Animation
Role: Environments Lead, Concept Artist, Prop Artist
Carolyn Clarkson
BFA in Digital Art and Animation
Role: Co-Producer, Character Artist, UI Artist, Prop Artist