In this 2D, top-down dungeon crawler, control a robed adventurer and shoot evil crystals with your magical floating familiar, collecting keys and orbs along the way in a quest to put your family to rest.
Awards and Recognition
The Team
- Daniel Allard - BFA in Digital Art and Animation - Role: Environment Artist 
- Han Bao - BFA in Digital Art and Animation - Role: UI Artist 
- Russell Barretti - BS in Computer Science - Role: Gameplay Programming 
- Gerrit Binkhorst - BS in Computer Science in Real-Time Interactive Simulation - Role: Graphics Programming 
- Jonathan Chicks - BS in Computer Science and Game Design - Role: Gameplay Programming 
- Luc Debenon - BFA in Digital Art and Animation - Role: Art Lead 
- Joseph Laybourn - BS in Computer Science and Digital Audio - Role: Music Director 
- Kieran Luscombe - BA in Game Design - Role: Creative Director 
- Weston Mitchell - BS in Computer Science and Game Design - Role: Gameplay Programming 
- Alexander Novasio - BFA in Digital Art and Animation - Role: Character Artist 
- Spencer Park - BS in Computer Science in Real-Time Interactive Simulation - Role: Programming Lead 
- Devin Rapp - BA in Game Design - Role: System Designer 
- Maximillian Raschke - BS in Computer Science and Game Design - Role: Producer 
- Noah Tuggle - BFA in Digital Art and Animation - Role: Animator 
 
 

