Step into the serene yet ever-shifting afterlife on a journey to reunite with your lost wolf companion. Explore surreal environments, solve thought-provoking puzzles, and navigate distorted enemies as you work through the tangled emotions of loss and moving forward.
Created by Fenris Games
Harrison Neiyer
BS in Computer Science and Game Design
Role: Producer, Gameplay Programmer, Audio Programmer
Alexandra Ponomarenko
BFA in Digital Art and Animation
Role: VFX Artist, Concept Artist
Alexio Boosman
BFA in Digital Art and Animation
Role: Animator, Cinematic Artist
Angel Wang
MFA in Digital Arts
Role: Environment Artist, Prop Artist, Texture Artist, Lighting Artist, Cinematic Artist
Austin Zhu
BS in Computer Science in Real-Time Interactive Simulation
Role: Gameplay Programmer, AI Programmer
Aydan Long
BFA in Digital Art and Animation
Role: VFX Artist, Concept Artist, Cinematic Artist
Brandon Hsu
BS in Computer Science and Game Design
Role: Technical Director, Gameplay Programmer, Tools Programmer, Cinematic Programmer
Cris Barbero
BFA in Digital Art and Animation
Role: VFX Artist, Concept Artist, Cinematic Artist
Canon Coker
BA in Game Design
Role: Production, Level Design, Systems Design, Gameplay Programmer, Tools Programmer, Cinematic Programmer, Technical Design, Narrative Content Design
Connor Lewis
BS in Computer Science and Game Design
Role: QA Director, Gameplay Programmer, AI Programmer
Elizabeth Whelan
BFA in Digital Art and Animation
Role: Prop Artist, Texture Artist
Ellen Heitmann
BA in Game Design
Role: Creative Director, Narrative Design, Systems Design
Fae Narayan
BFA in Digital Art and Animation
Role: Animator, Cinematic Artist
Henry Rubin
Bachelor of Arts in Music and Sound Design
Role: Sound Designer
Jeff Chou
BFA in Digital Art and Animation
Role: Art Producer, Environment Artist, Prop Artist, Texture Artist, VFX Artist, UI Artist
Jonathan Larson
BS in Engineering and Sound Design
Role: Technical Sound Designer, Audio Programmer
Laura Wen
BFA in Digital Art and Animation
Role: Art Director, Environment Artist, Lighting Artist, Prop Artist, Texture Artist, Cinematic Artist, UI Artist, Concept Artist
Nicholas Spencer
BFA in Digital Art and Animation
Role: VFX Artist, Concept Artist, Cinematic Artist
Nick Saether
Bachelor of Arts in Music and Sound Design
Role: Audio Director, Music Designer, Sound Designer
Owen Svoboda
BFA in Digital Art and Animation
Role: Animator, Enemies Rigger, Character Artist, Cinematic Artist
Kai Phua
BS in Computer Science and Game Design
Role: Optimization, Gameplay Programmer
Ryan Deardorff
BFA in Digital Art and Animation
Role: Lead Technical Artist, Environment Artist, Prop Artist, Texture Artist
Samuel Barrera-Garcia
BFA in Digital Art and Animation
Role: Prop Artist, Texture Artist, Environment Artist
Jonyta Ward
BFA in Digital Art and Animation
Role: Prop Artist, Texture Artist, UI Artist
Wendell Bobst
BFA in Digital Art and Animation
Role: Environment Artist, Lighting Artist, Texture Artist
Alex Elizarov
BS in Computer Science and Game Design
Role: Gameplay Programmer
Sophia Beglari
BFA in Digital Art and Animation
Role: Environment Artist
Shawn Fernandes
BA in Game Design
Role: Systems Designer
Eric Park
BA in Game Design
Role: Combat Designer
Blake Tran
BA in Game Design
Role: UI/UX Designer
Joseph Knezek
BA in Game Design
Role: Narrative Designer
Sara Ryder
BA in Game Design
Role: Level Designer
Deyanira Glover
BFA in Digital Art and Animation
Role: Rigger, Animator
Luke Bogdan
Bachelor of Science in Computer Science and Digital Audio
Role: Audio Programmer
Andrew Moon
BFA in Digital Art and Animation
Role: Character Artist
Riley Holmes
BS in Computer Science and Game Design
Role: Producer




