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Explore a vast subterranean world, navigating past dangerous terrain using your ability to flip gravity. Whether you’re walking on the ground, the ceiling, flying through midair, or zipping by in a mine cart, make sure you grab all the collectibles you can in this physics-bending platformer.

Awards and Recognition

  • 2011 PAX Prime

    PAX 10 Official Selection

Other Awards

  • Official Selection, Extra Credits Innovation Award, 2011 LOGIN

Game Screenshots

  • A caped boy riding a mine cart soars through the air in a large underground cavern.
  • A caped boy riding a mine cart soars through the air in a large underground cavern.
  • A caped boy riding a mine cart soars through the air in a large underground cavern.
  • A boy walks inverted on a wooden platform on the ceiling of a large underground cavern covered in spiky purple crystals.

The Team

  • Ryan Davison

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Technical Director

  • Stephen Fogg

    BS in Computer Science and Game Design

    Role: Game Designer

  • Emmanuel Geberegeorgis

    BFA in Digital Art and Animation

    Role: Character Animations

  • Kenneth Lombardi

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Producer

  • Mark McKenna

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Lead Programmer

  • Gabriel Smith-Dalrymple

    BS in Computer Science in Real-Time Interactive Simulation

    Role: Sound

  • Richard Weschler

    BS in Computer Science and Game Design

    Role: Game Designer

  • Tyler Woods

    BFA in Digital Art and Animation

    Role: Musician

  • Amalachi Zacharia

    BFA in Digital Art and Animation

    Role: Artist

There’s a lot to love about the game from its colorful graphics to intricate and challenging level design. DIY Gamer This is fun times. And it won’t cost you a penny. The whole game is finely tuned. As you change direction in midair the sense of momentum is satisfying and somehow right. Rock, Paper, Shotgun While I loved my brief demo of A Flipping Good Time, I was absolutely floored to discover that it was made by students currently enrolled at DigiPen. Justin Lacey, Horrible Night


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