Catch up on the latest news and events from around the DigiPen community.
Davies 2D animation merit earned him one-on-one mentorship with a master of Disney’s classic “Illusion of Life” techniques.
At Larian Studios, DigiPen grad Matt Rosen found the perfect opportunity to combine his love of D&D with his audio programming education.
The DigiPen BA in Game Design graduate discusses what goes into crafting dungeons to die for at Blizzard Entertainment.
Ying Liu and Chonlawat “Takki” Thammawan shared a career-defining moment last May when Blizzard unveiled the new Overwatch 2 support-class hero Lifeweaver.
Respawn’s second entry in its STAR WARS Jedi series includes prominent new features developed by these DigiPen graduates.
The story artist behind DigiPen’s award-winning ‘Adija’ makes her professional debut on a new acclaimed family comedy.
DigiPen graduate David Evans looks back on the six-year development journey that resulted in his equally epic indie sailing adventure game.
As a partner developer working with EA Motive, DigiPen grad Matt Hurliman helped bring out the best in graphical performance for a sci-fi horror remake.
Learn how four Dragons teamed up to craft wild, technically challenging jokes on Xbox Game Pass’ breakout hit.
After forging one of the PlayStation 5’s biggest hits, the BA in Game Design alumnus recounts the DigiPen journey that led him there.
At Visual Concepts, a roster of DigiPen master’s graduates are building the NBA’s official video game.
The DigiPen graduate brings his compositional know-how to Gearbox’s new Borderlands spinoff.
The co-founders of Artful Games discuss their unique debut title, born from a freshman game project.
The DigiPen BFA graduate is taking The Loud House and The Casagrandes from TV screens to the printed page.
Mandi Paugh was a student at DigiPen when she inadvertently created what would go on to be the longest-running fan site devoted to Capcom’s “Blue Bomber.”
The three-student DigiPen game team breaks down their viral hit fusing chess matches with deathmatches.
We caught up with graduates Ryan Spencer and Jeff Keely, two veteran programmers at Deep Silver Volition who helped ship the new Saints Row reboot.
The 2018 DigiPen BA in Game Design graduate breaks down his work with KBR at one of NASA’s major research centers.
The MFA alumnus talks about crafting the iconic Prisoner Iron Mask and more for FromSoftware’s acclaimed RPG.
The DigiPen graduate reflects on merging her love for opera with digital art and going her own way as an MFA.