Turn your love of music into an exciting career.

DigiPen Institute of Technology offers two degree programs for the 21st century musician who is interested in game audio: the Bachelor of Arts in Music and Sound Design and the Bachelor of Science in Computer Science and Digital Audio.

BS in Computer Science and Digital Audio

The Bachelor of Science in Computer Science and Digital Audio is a four-year degree in software engineering with an emphasis on its applications in video game audio production. Students start with foundational coursework in mathematics, physics, and computer science, then apply that knowledge in year-long, team-based projects where they design and program their own fully playable games with sophisticated interactive music and sound effects. Learn more »

BA in Music and Sound Design

The Bachelor of Arts in Music and Sound Design is a four-year degree focusing on the creative principles of interactive sound design. This program combines foundational coursework in music – including music history, composition, theory, and performance – with practical training in studio recording techniques and sound design principles. Learn more »

Meet the Program Director

Lawrence Schwedler, M.F.A.
Program Director, Sound Design Programs
Department Chair, Music
Associate Professor, Music

Lawrence Schwedler earned a Master of Fine Arts degree in classical guitar performance with a specialization in electronic music from the University of California at Los Angeles in 1993. He was a founding member of the Modern Arts Guitar Quartet, a chamber ensemble specializing in 20th century music, performing concerts in Europe, Mexico, Canada and the U.S. Since then he has worked as a composer, sound designer, and audio director in the video game industry for developers such as The Dreamers Guild, JVC Digital Arts Studio, and Nintendo Software Technology. Together with Claude Comair, Rory Johnston and James Phillipsen he was awarded two U.S. patents for Nintendo, one for an interactive music engine and another for a real-time wave table sound generator.

In the spring of 2011, he began working with DigiPen's Dr. Matt Klassen to develop curricula for two new degree programs in music and sound design, at the request of DigiPen's president, Claude Comair. In the summer of 2012, he left Nintendo to launch and direct the new programs. Schwedler says he feels lucky to be able to share the unique perspective he gained from more than a decade of making music and sound for Nintendo products with the students at DigiPen.

Selected game credits:

  • Rhythm Heaven Fever (Nintendo Wii 2012)
  • Mario vs. Donkey Kong: Mini-Land Mayhem! (Nintendo DS 2010)
  • Mario vs. Donkey Kong: March of the Minis (Nintendo DSi 2009)
  • Nintendo CrossworDS (Nintendo DS 2008)
  • Metroid Prime: Hunters (Nintendo DS 2006)
  • Mario vs. Donkey Kong (Nintendo GameBoy Advance 2004)
  • Ridge Racer DS (Nintendo DS 2004)
  • 1080°: Avalanche (Nintendo GameCube 2003)
  • Wave Race: Blue Storm (Nintendo GameCube launch title 2001)
  • Pokémon Puzzle League (Nintendo 64 2000)

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