Copyright 2006-2007 DigiPen (USA) Corporation
From Adequate Games, the creators of the critically acclaimed Super Squirrel, comes SUPER SQUIRREL 2, the most intense action-packed 3D platform game to come out of DigiPen.
Play as Super Squirrel, as you fight your way through a futuristic alien base, defeating evil alien blob creatures with Super Squirrel's arsenal of advanced weapons.
Master the intuitive third person playability using the mouse and keyboard, or optional joypad controls. Shoot lasers with your energy blaster and attack with your energy sword.
Collect weapon upgrades as you progress through the game, enabling devastating powerup attacks such as the ice gun, plasma gun and lightning attack.
Explore the large, in-depth alien base as you run and jump through hallways, tunnels and expansive combat arenas collecting acorns and avoiding enemy fire.
Play cooperatively or head-to-head against opponents over the network in the exciting multiplayer mode.
From DigiPen Institute of Technology, SUPER SQUIRREL 2, coming spring 2007
Super Squirrel 2 is a 3D third person action/platform game set to be completed in spring 2007. It is the sequel to the 2D game Super Squirrel.
The game uses "FPS" controls from a third person perspective. The player controls the angle of Super Squirrel using the mouse, and can look up and down and rotate 360 degrees. The game camera is located behind the player's head. The left mouse button will shoot a laser in whichever direction the player is looking, and the right mouse button will attack with the energy sword. The W and S buttons move forward and backwards, and A and D strafe left and right. The space bar is used to jump and double jump.
The game takes place on a futuristic alien military base on a strange planet. The levels are divided into separate rooms with doors linking them together, similar to ''Metroid Prime''. There are three levels in the game, which are played in order (unlike the first Super Squirrel, which let the player choose the level from a world map.) The levels are:
The basic attacks that the player starts with are the energy sword and energy blaster, which can be used for long range and short range attacks, respectively. The player can pick up powerup items throughout the game. Each powerup will affect both the energy blaster and sword while it is equipped. The player can cycle through the weapons with the mouse scroll wheel. The following powerups are planned for the game:
Unlike the first game, in which Super Squirrel was battling against other forest animals which are placed under mind control, the enemies in Super Squirrel 2 are all viscious alien blobs. It is unknown whether or not there is any connection between the alien blobs and the enemies in the first game. The enemies are:
Other Gameplay Elements
Adequate Games is: