Textbooks required for DigiPen Institute of Technology courses are available at the University Bookstore in Bellevue located at 990 102nd Avenue NE, Bellevue, WA. It is located one block north of the Bellevue Square Mall.

Books can be purchased either in the store or online at http://www.ubookstore.com. The University Bookstore also will purchase used textbooks during the finals week of every semester if the book is being used the next semester and stock is needed, students may receive up to 50% of the new price.

Summer 2014 Textbooks

 

ANI - Animation Courses

ANI 151 (DDALY)

Required textbooks:

  • Character animation crash course!; Eric Goldberg; ISBN: 1879505975; $35.00
  • The illusion of life; Frank Thomas and Ollie Johnston; ISBN: 786860707; $60.00
  • The animator's survival kit, expanded edition; Richard Williams; ISBN: 9780571238347; $35.00
  • Timing for animation; Harold Whitaker and John Halas; ISBN: 240517148; $30.95
  • Cartoon animation; Preston Blair; ISBN: 1560100842; $24.95

Recommended textbooks:

  • The animator’s workbook; Tony White; 0823002292; Out of print
  • Creating characters with personality; Tom Bancroft; 0823023494; $19.95
  • Drawn to life: Vol. 1; Walt Stanchfield; 978-0240810966; $29.95
  • Drawn to life: Vol. 2; Walt Stanchfield; 978-024081079; $29.95

ANI 300 (SKAUFMAN) -- No textbook required

ANI 350 (SKAUFMAN) -- No textbook required

ANI 399 (LEDUC) -- No textbook required

 

ART - Art Courses

ART 102 (MOODY) -- No textbook required

ART 111 (TURNER) –No textbook required

ART 126 (PARRY) -- No textbook required

ART 151 (MLANE) -- No textbook required

ART 201 (MLANE) -- No textbook required

ART 230 (PARRY) -- No textbook required

ART 300 (MKANGOHIGGINS) -- No textbook required

ART 310 (DULONG) -- No textbook required

ART 350 (LAMPERT) -- No textbook required

ART 399 (TBA) -- No textbook required

ART 399 (PMATHUES) -- No textbook required

ART 401 (TBA) -- No textbook required

ART 410 (MKANGOHIGGINS) -- No textbook required

 

BIO - Biology Courses

BIO 200 (LANE) -- CANCELLED

BIO 200 (LANE) -- No textbook required

 

CG - Computer Graphics Courses

CG 102 (SEIGEL) -- No textbook required

CG 125 (SAMSON) -- No textbook required

CG 130 (SAMSON) -- No textbook required

CG 201 (RKMIEC) – No textbook required

CG 225 (TBA) -- No textbook required

CG 275 (BSAMSON) – No textbook required

CG 300 (CLU) – CANCELLED

CG 303 (SEIGEL) -- No textbook required

CG 305 (CLU) -- No textbook required

 

COM - Communications Courses

COM 150 - Course CANCELLED

 

CS - Computer Science Courses

CS 115 (TBA) -- CANCELLED

CS 170 (TBA)

Required textbook:

  • C++ primer plus; 6th ed.; Stephen Prata; ISBN: 9780321776402; Price: $39.99

CS 180 (MEAD) – No textbook required

CS 200 (HANSON)

Recommended textbooks:

  • Computer Graphics: Principles and Practice; 3rd ed.; James D. Foley; ISBN: 9780321399526; Price: $99.99

CS 225 (CHCOMAIR) -- No textbook required

CS 230 (ABICHACRA) – No textbook required

CS 251 (HERRON)

Recommended textbooks:

  • Real-time rendering; 3rd ed.; Tomas Akenine-Moller; ISBN: 9781568814247; $92.95

CS 261 (JJEFF) -- No textbook required

CS 300 (HERRON)

Recommended textbooks:

  • Real-time rendering; 3rd ed.; Tomas Akenine-Moller; ISBN: 9781568814247; $92.95

CS 315 (WU) -- No textbook required

CS 330 (VOLPER) -- No textbook required

CS 350 (PKARNICK)

Required textbook:

  • Real-time collision detection; Christer Ericson; ISBN: 1558607323; $89.95

CS 365 (JJEFF)

Required textbook:

  • The Pragmatic Programmer; Andrew Hunt & David Thomas; ISBN: 9780201616224; Price: $35.00

CS 380/580 (RABIN)

Recommended textbooks:

  • Game AI Pro: Collected Wisdom of Game AI Professionals; Steven Rabin; ISBN:978-1466565968; Price: $79.95
  • Artificial intelligence for games; 2nd edition; Ian Millington; 0123747317; $50.36
  • AI game programming wisdom; Steven Rabin; 1584500778; Out of print
  • AI game programming wisdom 2; Steven Rabin; 1584502894; $69.95
  • AI game programming wisdom 3; Steven Rabin; 1584504579; $69.95
  • AI game programming wisdom 4; Steven Rabin; 1584505230; Out of print

CS 388 (SLEE) – No textbook required

CS 488 (SLEE) -- No textbook required

CS 571 (KARNICK)

Required textbook:

  • Digital Image Processing; Rafael C. Gonzalez, Richard E. Woods; ISBN: 9780131687288; Price: $204.00

 

ECE - Electrical and Computer Engineering Courses

ECE 220 (CTHERIAULT)

Required textbook:

  • Embedded Systems Design: An Introduction to Processes, Tools and Techniques; 1st Edition; Arnold S.Berger; ISBN: 9781578200733; $31.68

Recommended textbooks:

  • The Art of Designing Embedded Systems, Second Edition; Jack Ganssle; ISBN: 9780750686440; $64.29
  • Embedded Systems: World Class Designs; 1st Edition; Jack Ganssle;ISBN: 9780750686259; $49.21
  • An Embedded Software Primer; 1st Edition; David E. Simon; ISBN: 9780201615692; $42.55

 

ENG - English Courses

ENG 150 (FNIZAMANI)

Required textbook:

  • World mythology; 3rd edition; Donna osenberg; ISBN: 9780844259666; $35.18
  • Parallel myths; J.F. Bierlein; ISBN: 0345381467; $15.95

 

 

ENG 230 (SMICHAELS)

Required textbooks:

  • The Wesleyan anthology of science fiction; Arthur Evans; ISBN: 9780819569554; $39.95
  • Pump six and other stories; Paolo Bacigalupi; ISBN: 1597802026; $14.99

ENG 315-A (JOLY)

Required

  • Persepolis: The Story of a Childhood; Marjane Satrapi; ISBN: 037571457X; $7.88

ENG 315-B (MUTH)

Required textbook:

  • The king’s speech : The shooting script; David Seidler; 9781557049810; $19.95

 

FLM - Film Courses

FLM 151 (CMOSIO) --No textbook required

FLM 201 (KBEESON)

Required textbook:

  • The visual story; 2nd ed.; Bruce Block; ISBN: 9780240807799; Price: $24.00

 

GAM - Game Design Courses

GAM 150 (DSCHILLING)

Recommended textbooks:

  • C++ coding standards: 101 rules, guidelines, and best practices; Herb Sutter and Andrei Alexandrescu; 9780321113580; $49.99

GAM 250 (BEEMAN)

Recommended textbooks:

  • C++ For Game Programmers; 2nd Edition; Mike Dickheiser; ISBN: 1584504528; $49.95
  • Game Coding Complete; 4th Edition; Mike McShaffry, David Graham; ISBN: 1133776574; $59.99
  • Game Engine Architecture; Jason Gregory; ISBN: 1568814135; $59.99

GAM 300 (BEEMAN)

Recommended textbooks:

  • C++ For Game Programmers; 2nd Edition; Mike Dickheiser; ISBN: 1584504528; $49.95
  • Game Coding Complete; 4th Edition; Mike McShaffry, David Graham; ISBN: 1133776574; $59.99
  • Game Engine Architecture; Jason Gregory; ISBN: 1568814135; $59.99

GAM 350 (ELLINGER) - No textbook required

GAM 352 (ELLINGER) - No textbook required

GAM 400 (SWARD) -- No textbook required

 

GAT - Game Design and Development Courses

GAT 210 (HOLCOMB)

Required textbooks:

  • Characteristics of Games; Elias, Garfield, and Gutschera; ISBN: 9780262017138; $35.00

Recommended textbooks:

  • The Art of Game Design; a book of Lenses, Jesse Schell; ISBN: 9780123694966; $41.83

GAT 240 (CPETERS) -- No textbook required

GAT 250 (HOLCOMB) -- No textbook required

GAT 251 (WMORRISON) -- No textbook required

GAT 316 (BELLINGER) – No textbook required

 

JPN - Japanese Courses

JPN 101 (RUSCHA)

Required textbook:

  • An integrated course in elementary Japanese: Genki I; 2nd Edition; Eri Banno; Yoko Ikeda; et. al.; ISBN: 9784789014403; $59.99

 

LAW - Law Courses

LAW 115 (TAYEBI)

Required textbook:

  • The entrepreneur's guide to patents, copyrights, trademarks, trade secrets & licensing; Jill Gilbert; ISBN: 9780425194096; $16.00

 

MAT - Math Courses

MAT 150 (ABOERKOEL) -- No textbook required

MAT 200 (ADEMETRE)

Recommended textbooks:

  • Calculus and Analytic Geometry; 7th ed.*; George Thomas; ISBN: 9780201163209; Out of print

*Note: The 7th edition will be used, but is not required for purchase. Later editions may also be used, but the problem sets will be taken from the 7th edition.

MAT 258 (BBEDE)

Recommended textbooks:

  • Discrete mathematics and its applications; 6th edition*; K. Rosen; ISBN: 9780072880083; Out of print

*Note: The 6th edition will be used, but is not required for purchase. Later editions may also be used, but the problem sets will be taken from the 6th edition.

MAT 300 (KLASSEN) -- No textbook required

 

MUS - Music Courses

MUS 115 (SSAULLS) -- No textbook required

 

PHY - Physics Courses

PHY 300/500 (MOHRMANN)

Required textbook:

  • Classical dynamics of particles and systems; 5th ed.; Stephen Thornton; ISBN: 9780534408961; $307.95

 

PRJ - Projects Courses

PRJ 251 (DDALY)

Required textbooks:

  • The Noble Approach: Maurice Noble and the Zen of Animation Design; Tod Polson; ISBN: 9781452102948; Price: $40.00

Recommended textbooks:

  • Drawn to life, Volumes 1 and 2; Walt Stanchfield; ISBN: 9780240810966 and 9780240811079; Price: $29.95 each
  • Composing pictures; Donald W. Graham; ISBN: 9781935247005; Price: $29.99

PRJ 300 (KONDO) -- No textbook required

PRJ 350 (KONDO) -- No textbook required

 

PSY - Psychology Courses

PSY 201 (VHEMOVICH) -- No textbook required