DigiPen now offers students in the BS in Computer Science and Real-time Interactive Simulation program the opportunity to complete both their Bachelor and Master of Science in Computer Science programs through an accelerated schedule. Learn more about the BS/MS in Computer Science Accelerated Schedule.

The Bachelor of Science in Computer Science in Real-Time Interactive Simulation is a four-year computer science degree focusing on the technical aspects of computer graphics and simulations. Students begin with a solid foundation in mathematics, physics, and programming, then apply that knowledge in yearly team-based projects where they design, program, test, and finally release their own fully playable games to the public. Those who successfully complete the BS in Computer Science in Real-Time Interactive Simulation program will have gained the knowledge and skills to produce highly complex software systems at a professional level.

Admissions Information

The ideal candidate for this program will have strong math, science, and problem-solving abilities and have completed math through pre-calculus prior to attending DigiPen; additional courses in computer science and physics are recommended. Read more about applying to the BS in Computer Science in Real-Time Interactive Simulation program.

Topics Covered

Students in the BS in Computer Science in Real-Time Interactive Simulation program will learn how to:

  • Program a variety of simulations and games, including text based, two-dimensional, and three-dimensional games.
  • Draft game design and technical design documents to aid in the scheduling and organizational aspects of game production.
  • Implement efficient graphical user interfaces (GUIs), including the management of windows, menus, and dialog boxes.
  • Create robust artificial intelligence algorithms to serve as the cognitive processes for computer controlled game objects.
  • Apply concepts such as computer networks, TCP/IP, and internet programming to a multiplayer video game environment.
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Career Outlook

Graduates of the BS in Computer Science in Real-Time Interactive Simulation degree program are ready to pursue a variety of entry- and intermediate-level positions in the areas of software engineering in general and video game development in particular, including:

  • Software Architect
  • Quality Assurance Engineer
  • Gameplay Programmer
  • Engine and Tools Programmer
  • Artificial Intelligence Programmer

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