DigiPen now offers students in the BS in Computer Science in Real-time Interactive Simulation program the opportunity to complete both their Bachelor and Master of Science in Computer Science programs through an accelerated schedule. Learn more about the BS/MS in Computer Science Accelerated Schedule.
The Bachelor of Science in Computer Science in Real-Time Interactive Simulation is a four-year computer science degree focusing on the technical aspects of computer graphics and simulations. Students begin with a solid foundation in mathematics, physics, and programming, then apply that knowledge in yearly team-based projects where they design, program, test, and finally release their own fully playable games to the public. Those who successfully complete the BS in Computer Science in Real-Time Interactive Simulation program will have gained the knowledge and skills to produce highly complex software systems at a professional level.
The ideal candidate for this program will have strong math, science, and problem-solving abilities and have completed math through pre-calculus prior to attending DigiPen; additional courses in computer science and physics are recommended. Read more about applying to the BS in Computer Science in Real-Time Interactive Simulation program.
Students in the BS in Computer Science in Real-Time Interactive Simulation program will learn how to:
Graduates of the BS in Computer Science in Real-Time Interactive Simulation degree program are ready to pursue a variety of entry- and intermediate-level positions in the areas of software engineering in general and video game development in particular, including: