The name for the Bachelor of Science in Engineering and Sound Design has been officially changed to the Bachelor of Science in Computer Science and Digital Audio in order to more accurately reflect both the curriculum and program outcomes for this degree. This change takes effect for the Fall 2017 cohort.
The Bachelor of Science in Computer Science and Digital Audio is a four-year degree in software engineering with an emphasis on its applications in video game audio production. Students start with foundational coursework in mathematics, physics, and computer science, then apply that knowledge in year-long, team-based projects where they design and program their own fully playable games with sophisticated interactive music and sound effects. Along the way, students will learn fundamental recording techniques and sound design principles through hands-on audio engineering projects. Those who successfully complete the BSCSDA program will be prepared to design and implement complex interactive scores in a professional studio environment.
Students applying to the Bachelor of Science in Computer Science and Digital Audio program should have strong math, science, and problem-solving abilities, as well as a keen interest in music and acoustics. Applicants should have completed math through pre-calculus prior to attending DigiPen; additional courses in computer science and physics are recommended. Read more about applying to DigiPen.
Students in the Bachelor of Science in Computer Science and Digital Audio program will focus on the following subjects:
Graduates of the Bachelor of Science in Computer Science and Digital Audio program will be ready to pursue a number of entry- and intermediate-level positions in the areas of software engineering and sound design, including: