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The Bachelor of Science in Computer Science in Real-Time Interactive Simulation (RTIS) degree program requires completion of at least 142 credits with a cumulative GPA of 2.0 or better. The program usually spans eight semesters of 15 weeks each, or a total of four academic years. For more information, see Degree Requirements.

This is a sample sequence of courses for a student in the 2019-2020 academic cohort. This sequence should not be used for advising purposes; please contact your Student Success Advisor to receive a copy of this program’s Curriculum Flowchart.

Sample sequence of courses for a student in the 2019-2020 academic cohort.

SemesterCourseCredits
Semester 1MAT 140
Linear Algebra and Geometry
4
CS 100
Computer Environment
4
CS 120
High-level Programming I: The C Programming Language
4
ENG 110
Composition
3
COL 101
College Life and Academic Skills
1
GAM 100
Project Introduction
3
Semester Total19
Semester 2MAT 150 or MAT 180
Calculus and Analytic Geometry I or Vector Calculus I
4
CS 170
High-level Programming II: The C++ Programming Language
4
CS 230
Game Implementation Techniques
3
COM 150
Interpersonal and Work Communication
3
GAM 150
Project I
3
Semester Total17
SummerOne or more of the following courses may be taken in the summer for those who wish to reduce the Semester 3 and/or Semester 4 course load: CS 225, MAT 200, PHY 200
Semester 3MAT 200 or MAT 230
Calculus and Analytic Geometry II or Vector Calculus II
4
CS 180
Operating System I: Man-Machine Interface
3
CS 200
Computer Graphics I
3
CS 225
Advanced C/C++
3
GAM 200
Project II
4
Semester Total17
Semester 4MAT 250
Linear Algebra
3
PHY 200
Motion Dynamics
4
PHY 200L
Motion Dynamics Lab
1
CS 250
Computer Graphics II
3
CS 280
Data Structures
3
GAM 250
Project II
4
Semester Total18
SummerOne or more of the following courses may be taken in the summer for those who wish to reduce the Semester 5 and/or Semester 6 course load: CS 300, CS 315, MAT 258
Semester 5MAT 258
Discrete Mathematics
3
PHY 250
Waves, Optics, and Thermodynamics
4
CS 260
Computer Networks I: Interprocess Communication
3
CS 300
Advanced Computer Graphics I
3
CS 330
Algorithm Analysis
3
GAM 300
Project III
4
Semester Total20
Semester 6Math Elective
Any MAT course numbered 200 or higher
3
CS 315
Low-Level Programming
3
CS 350
Advanced Computer Graphics II
3
Computer Science Elective
Any CS course numbered 200 or higher
3
CG 130
3D Computer Animation Production I
3
GAM 350
Project III
4
Semester Total19
Semester 7Math Elective
Any MAT course numbered 200 or higher
3
Computer Science Elective
Any CS course numbered 200 or higher
3
English Elective
Any ENG course of three credits or more
3
ART and MUS Elective
Select one: ANI 125, ART 105, FLM 115, FLM 151, FLM 152, or MUS 115
3
GAM 375*
Project III
4
Semester Total16
Semester 8English Elective
Any ENG course of three credits or more
3
Computer Science Elective
Any CS course numbered 200 or higher
3
Computer Science Elective
Any CS course numbered 200 or higher
3
HSS Elective
Any HIS, PSY, or SOS course of three credits or more
3
GAM 400*
Project IV
4
Semester Total16
Degree Total (minimum credits required)142

*Other courses may fulfill this requirement. Reference the Degree Requirements for this program for more information.

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