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Number of Credits and GPA

The Bachelor of Arts in Game Design requires completion of at least 136 semester credits with a cumulative GPA of 2.0 or better. The program usually spans eight semesters of fifteen weeks each, or four academic years. See the sample course sequence for more information.

Grade Requirements

Students must receive a grade of “C-” (or 1.7 quality points) or higher in all core courses for the BA in Game Design major. (In a non-core course, a grade of “D” [or 1.0 quality points] is considered passing.)

Required Courses

Subject AreaCreditsRequired Courses
Art3ART 101, ART 102, or ART 105.
Career Preparation6COM 250
Three additional credits must be selected from courses with the designation MGT.
College Preparation2COL 101 and COL 235.
Computer Graphics6Six credits must be selected from courses with the designation CG.
Computer Science14CS 116 or CS 120.
Ten additional credits must be selected from courses with the designation CS that are numbered 150 or higher.
Design47DES 100, DES 101, DES 105, DES 220, DES 240, DES 260, DES 270, DES 301, DES 302, DES 303, DES 350, DES 365, and DES 400.
Six additional credits must be selected from other courses with the designation DES that are numbered 300 or higher. Three of these additional credits can be replaced by a course with the designation PSY that is numbered 200 or higher.
English6Six credits must be selected from courses with the designation ENG.
Humanities and Social Science3Three credits must be selected from courses in the Department of Humanities and Social Sciences section of the catalog, except for those with the designation COL.
Mathematics7MAT 105 or MAT 340.
Four additional credits must be selected from other courses with the designation MAT.
Music3MUS 115
Physics3Three credits must be selected from courses with the designation PHY.
Projects27GAM 100 or GAM 150.
Twenty-four additional credits must be selected from other courses with the designation GAM or CSP that are numbered 200 or higher.
Psychology9PSY 101 and PSY 201.
Three additional credits must be selected from other courses with the designation PSY.

Note on General Education Courses

The following courses satisfy the general education requirement for the BA in Game Design: two ENG electives (6), MAT 105 or MAT 340 (3), one MAT elective (4), MUS 115 (3), PSY 101 (3), PSY 201 (3), one PSY elective (3), one PHY elective (3), and one Humanities and Social Sciences elective (3).

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