PRJ 350

Applied 3D Animation Production Problems (5 Cr.)

Prerequisites: ART 300, CG 300, PRJ 300

Concurrent Courses: ANI 350, ART 350, CG 350, ENG 315

Description: This course challenges students to apply their knowledge of 3D animation and general art theory to a series of problems in 3D production. Historically, memory and bandwidth limitations have forced commercial animators to restrict themselves when producing 3D animations. Often the power of the 3D software has outstripped the technical and storage capabilities of the delivery media. Using a series of game and simulation problems, students will face a series of real-world production restrictions they must overcome while maintaining highly professional aesthetic standards. Problems will include polygonal face limitations, frame limitations, levels of detail, texture map scale, limited color palettes, simulated lighting illusions, compositing, and cyclical motion.

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