GAM 300

GAM 350

Project III (5 Cr. Each)

Prerequisites (GAM 300): GAM 250, CS 200, CS 260, CS 280, PHY 200 Prerequisites (GAM 350): GAM 300

Concurrent Courses (GAM 300): None Concurrent Courses (GAM 350): CS 250

Description: This project is divided into two semesters and focuses on the programming of a simulation- type game, complete with artificial intelligence, networking, and physics. Given the complexities and nuances of a simulation, ideally the teams will remain together for the entire year to work on a specific form of simulation (sport, vehicle, or city management). A large component of this class will be focused on AI-related research and the requirements for AI in games from a simulation perspective. Also, since real-game and real-life physics will be required to be modeled in the projects, this course will cover an understanding of what this entails. Additionally, students will learn about networking up to eight players on a LAN.

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