CS 380

Robotic Intelligence (3 Cr.)

Prerequisite: CS 280

Description: The techniques developed for real-time adaptive control of mobile robots are among the AI methods most suitable for game characters. Since robots and game characters must navigate unknown terrain and avoid or overcome obstacles, all planning must be subject to instant revision. This class treats game characters as virtual robots. Students will use robotic AI methods without building any physical robots. The class covers the hierarchical control paradigm and expert systems based on LISP or related scripting languages. It then focuses on reactive agents using subsumption architecture or potential fields. The class then examines the hybrid paradigm and navigation. It concludes with implementation examples in games.

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