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CS 341
Advanced Computer Graphics (3 Cr.)
Prerequisites: CS 241, MAT 250
Description: This course studies algorithms and techniques that are designed to improve the efficiency of the graphics pipeline and increase the realism of a 3D graphical environment. Students will study techniques that add details on objects’ surfaces, including lighting and shading models, texture mapping, bump mapping, environmental mapping, and shadow algorithms. The course will also address algorithms that eliminate invisible polygons/objects from being further processed by the graphics pipeline, including BSPTree, occlusion, and portal. It will also introduce students to programming in OpenGL.
