Recommended Course Sequence - BSGD


Course Title Core Credits
Semester 1
MAT 140 Linear Algebra & Geometry or Linear Algebra & Geometry X 4
CS 100 Computer Environment I X 3
CS 100L Computer Environment I Lab X 1
CS 120 High Level Programming I - The C Programming Language X 3
CS 120L High-Level Programming I Lab X 1
GAM 100 Project Introduction X 3
ENG 110 Composition 3
Semester Total 18
Semester 2
MAT 150 Calculus and Analytic Geometry I X 4
GAT 110 Game History X 3
CS 170 High Level Programming II - The C++ Programming Language X 3
CS 170L High Level Programming II Lab X 1
GAT 210 Game Mechanics I X 3
ART 115 Art and Technology 4
Semester Total 18
Semester 3
MAT 258 Discrete Mathematics X 3
GAT 250 Two-Dimensional Level Design - Introduction X 3
CS 225 Advanced C/C++ X 3
CG 202 Two-Dimensional Raster Graphics and Animation for Designers 3
ART 101 The Language of Drawing 3
GAT 211 Game Mechanics II X 3
Semester Total 18
Semester 4
GAT 251 Two-Dimensional Level Design - Documentation X 3
PSY 101 Introduction to Psychology 3
ART 125 Tone, Color, and Composition 3
FLM 151 Visual language and Film Analysis 3
MAT 200 Calculus II and Analytic Geometry X 4
CS 230 Game Implementation Techniques X 3
Semester Total 19
Semester 5
GAT 320 Level Design II X 3
HIS 100 Introduction to World History I 3
GAT 240 Technology for Designers X 3
GAT 300 Three-Dimensional Computer Animation Production I X 3
ART 310 Architectural Spaces, Design, and Lighting I 3
PHY 200 Motion Dynamics 3
PHY 200L Motion Dynamics Lab 3
Semester Total 19
Semester 6
GAT 310 Principles of PC-Based Level Design X 3
ART 260 Graphic Design, User Experience, and Input 3
ENG 320 Interpersonal and Work Communication 3
HIS 150 introduction to World History II 3
GAT 350 3D Computer Animation Production II X 3
SOS Elective Any 3-credit SOS course 3
Semester Total 18
Semester 7
GAT or CS Elective Any GAT or CS course X 3
One of GAM 300, 301, or 400 Project III, R.T.I.S. Project, or Project IV X 5
GAM 480 Senior Portfolio X 1
CS 380 Artificial Intelligence for Games X 3
Elective An elective of the student's choice from any department at DigiPen 3
CS251 Introduction to Computer Graphics X 3
Semester Total 18
Semester 8
One of GAM 350, 351, 450 Project III, R.T.I.S. Project, or Project IV X 5
LAW 115 Introduction to Intellectual Property and Contracts 3
ENG Elective Any three-credit ENG course higher than ENG 110 3
CS 310 Introduction to Databases X 3
CS 365 Software Engineering X 3
MGT 450 Product Management 2
Semester Total 19
Total 147 minimum

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