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Andy Vella
Graphics Engine, Shaders, UI

 

Andy grew up in Plymouth, MI, programming all throughout highschool with goals to succeed in the game industry. He is going to work in San Rafael, CA for Factor5 upon graduation.

   

Charlie started off his career in the game industry as a tester at Nintendo before coming to DigiPen. He had the opportunity to do some testing for Valve while going to school, and is currently still employed with them.

Charlie Burgin
AI, Sound Engine
   
Colin Sipherd
Core Engine, Level Rendering, NovodeX Integration
Colin, a Washington native, came to DigiPen right out of highschool. He somehow managed to balance his lifestyle as a partier and an amazing coder while at school. He has accepted a job at Snowblind Studios in Bothell, WA to start after graduation.

 

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